Day 5 - If You Give A Seed A Fertilizer
Mix.install([:kino])
default = "seeds: 79 14 55 13
seed-to-soil map:
50 98 2
52 50 48
soil-to-fertilizer map:
0 15 37
37 52 2
39 0 15
fertilizer-to-water map:
49 53 8
0 11 42
42 0 7
57 7 4
water-to-light map:
88 18 7
18 25 70
light-to-temperature map:
45 77 23
81 45 19
68 64 13
temperature-to-humidity map:
0 69 1
1 0 69
humidity-to-location map:
60 56 37
56 93 4"
Problem
https://adventofcode.com/2023/day/5
PART 1
You take the boat and find the gardener right where you were told he would be: managing a giant “garden” that looks more to you like a farm.
“A water source? Island Island is the water source!” You point out that Snow Island isn’t receiving any water.
“Oh, we had to stop the water because we ran out of sand to filter it with! Can’t make snow with dirty water. Don’t worry, I’m sure we’ll get more sand soon; we only turned off the water a few days… weeks… oh no.” His face sinks into a look of horrified realization.
“I’ve been so busy making sure everyone here has food that I completely forgot to check why we stopped getting more sand! There’s a ferry leaving soon that is headed over in that direction - it’s much faster than your boat. Could you please go check it out?”
You barely have time to agree to this request when he brings up another. “While you wait for the ferry, maybe you can help us with our food production problem. The latest Island Island Almanac just arrived and we’re having trouble making sense of it.”
The almanac (your puzzle input) lists all of the seeds that need to be planted. It also lists what type of soil to use with each kind of seed, what type of fertilizer to use with each kind of soil, what type of water to use with each kind of fertilizer, and so on. Every type of seed, soil, fertilizer and so on is identified with a number, but numbers are reused by each category - that is, soil 123
and fertilizer 123
aren’t necessarily related to each other.
For example:
seeds: 79 14 55 13
seed-to-soil map:
50 98 2
52 50 48
soil-to-fertilizer map:
0 15 37
37 52 2
39 0 15
fertilizer-to-water map:
49 53 8
0 11 42
42 0 7
57 7 4
water-to-light map:
88 18 7
18 25 70
light-to-temperature map:
45 77 23
81 45 19
68 64 13
temperature-to-humidity map:
0 69 1
1 0 69
humidity-to-location map:
60 56 37
56 93 4
The almanac starts by listing which seeds need to be planted: seeds 79
, 14
, 55
, and 13
.
The rest of the almanac contains a list of maps which describe how to convert numbers from a source category into numbers in a destination category. That is, the section that starts with seed-to-soil map:
describes how to convert a seed number (the source) to a soil number (the destination). This lets the gardener and his team know which soil to use with which seeds, which water to use with which fertilizer, and so on.
Rather than list every source number and its corresponding destination number one by one, the maps describe entire ranges of numbers that can be converted. Each line within a map contains three numbers: the destination range start, the source range start, and the range length.
Consider again the example seed-to-soil map
:
50 98 2
52 50 48
The first line has a destination range start of 50
, a source range start of 98
, and a range length of 2
. This line means that the source range starts at 98
and contains two values: 98
and 99
. The destination range is the same length, but it starts at 50
, so its two values are 50
and 51
. With this information, you know that seed number 98
corresponds to soil number 50
and that seed number 99
corresponds to soil number 51
.
The second line means that the source range starts at 50
and contains 48
values: 50
, 51
, …, 96
, 97
. This corresponds to a destination range starting at 52
and also containing 48
values: 52
, 53
, …, 98
, 99
. So, seed number 53
corresponds to soil number 55
.
Any source numbers that aren’t mapped correspond to the same destination number. So, seed number 10
corresponds to soil number 10
.
So, the entire list of seed numbers and their corresponding soil numbers looks like this:
seed soil
0 0
1 1
... ...
48 48
49 49
50 52
51 53
... ...
96 98
97 99
98 50
99 51
With this map, you can look up the soil number required for each initial seed number:
-
Seed number
79
corresponds to soil number81
. -
Seed number
14
corresponds to soil number14
. -
Seed number
55
corresponds to soil number57
. -
Seed number
13
corresponds to soil number13
.
The gardener and his team want to get started as soon as possible, so they’d like to know the closest location that needs a seed. Using these maps, find the lowest location number that corresponds to any of the initial seeds. To do this, you’ll need to convert each seed number through other categories until you can find its corresponding location number. In this example, the corresponding types are:
-
Seed
79
, soil81
, fertilizer81
, water81
, light74
, temperature78
, humidity78
, location82
. -
Seed
14
, soil14
, fertilizer53
, water49
, light42
, temperature42
, humidity43
, location43
. -
Seed
55
, soil57
, fertilizer57
, water53
, light46
, temperature82
, humidity82
, location86
. -
Seed
13
, soil13
, fertilizer52
, water41
, light34
, temperature34
, humidity35
, location35
.
So, the lowest location number in this example is 35
.
What is the lowest location number that corresponds to any of the initial seed numbers?
PART 2
Everyone will starve if you only plant such a small number of seeds. Re-reading the almanac, it looks like the seeds:
line actually describes ranges of seed numbers.
The values on the initial seeds:
line come in pairs. Within each pair, the first value is the start of the range and the second value is the length of the range. So, in the first line of the example above:
seeds: 79 14 55 13
This line describes two ranges of seed numbers to be planted in the garden. The first range starts with seed number 79
and contains 14
values: 79
, 80
, …, 91
, 92
. The second range starts with seed number 55
and contains 13
values: 55
, 56
, …, 66
, 67
.
Now, rather than considering four seed numbers, you need to consider a total of 27 seed numbers.
In the above example, the lowest location number can be obtained from seed number 82
, which corresponds to soil 84
, fertilizer 84
, water 84
, light 77
, temperature 45
, humidity 46
, and location 46
. So, the lowest location number is 46
.
Consider all of the initial seed numbers listed in the ranges on the first line of the almanac. What is the lowest location number that corresponds to any of the initial seed numbers?
Solution
input = Kino.Input.textarea("Almanac", default: default)
[seeds | maps] =
Kino.Input.read(input)
|> String.split("\n\n", trim: true)
seeds =
seeds
|> String.split(["seeds:", " "], trim: true)
|> Enum.map(&String.to_integer/1)
maps =
maps
|> Enum.reduce(%{}, fn map, acc ->
String.split(map, [" map:", "\n"], trim: true)
|> then(fn [map_name | map_data] ->
[from, to] =
map_name
|> String.split("-to-", trim: true)
Map.put(acc, from, %{
to: to,
data:
map_data
|> Enum.map(fn data ->
[destination_start, source_start, length] =
data
|> String.split(" ", trim: true)
|> Enum.map(&String.to_integer/1)
%{
start: source_start,
end: source_start + length,
diff: destination_start - source_start
}
end)
})
end)
end)
defmodule Fertilizer do
def expand_seed_to_location(maps) do
maps
|> expand_seed()
|> expand_seed()
|> expand_seed()
|> expand_seed()
|> expand_seed()
|> expand_seed()
|> Map.get("seed")
|> Map.get(:data)
end
def get_target(value, maps) do
value +
(maps
|> Enum.find(%{diff: 0}, fn %{start: map_start, end: map_end} ->
map_start <= value and map_end > value
end)
|> Map.get(:diff))
end
def get_range(start, len, maps) do
maps
|> Enum.filter(fn map ->
map[:end] >= start and map.start <= start + len
end)
|> Enum.map(fn map ->
%{min: map.start + map.diff, max: map[:end] + map.diff, start: map.start, end: map[:end]}
end)
end
defp expand_seed(maps) do
Map.update!(maps, "seed", fn seed ->
Map.update!(seed, :data, &expand(&1, maps[seed.to].data))
|> Map.put(:to, maps[seed.to].to)
end)
|> Map.delete(maps["seed"].to)
end
defp expand(input_list, map_list) do
expand(
input_list
|> Enum.map(
&(&1
|> Map.put(:old_diff, &1.diff)
|> Map.put(:start, &1.start + &1.diff)
|> Map.put(:end, &1[:end] + &1.diff))
)
|> Enum.sort_by(& &1.start)
|> optimize([]),
map_list
|> Enum.sort_by(& &1.start)
|> optimize([]),
[]
)
|> Enum.map(
&if Map.has_key?(&1, :old_diff) do
&1
|> Map.put(:start, &1.start - &1.old_diff)
|> Map.put(:end, &1[:end] - &1.old_diff)
|> Map.delete(:old_diff)
else
&1
end
)
|> Enum.sort_by(& &1.start)
end
defp optimize([last], acc), do: acc ++ [last]
defp optimize([m1, m2 | rest], acc) do
if m2.start == m1[:end] and m1.diff == m2.diff do
optimize([Map.put(m1, :end, m2[:end]) | rest], acc)
else
optimize([m2 | rest], acc ++ [m1])
end
end
defp expand(input_list, map_list, acc) when input_list == [] or map_list == [] do
input_list ++ map_list ++ acc
end
defp expand([input | input_list], [map | map_list], acc) do
if input.start == map.start do
if input[:end] == map[:end] do
expand(
input_list,
map_list,
[Map.put(input, :diff, input.diff + map.diff) | acc]
)
else
if input[:end] > map[:end] do
expand(
[Map.put(input, :start, map[:end]) | input_list],
map_list,
[Map.put(input, :end, map[:end]) |> Map.put(:diff, input.diff + map.diff) | acc]
)
else
expand(
input_list,
[Map.put(map, :start, input[:end]) | map_list],
[Map.put(input, :diff, input.diff + map.diff) | acc]
)
end
end
else
if input.start > map.start do
if input.start > map[:end] do
expand([input | input_list], map_list, [map | acc])
else
expand(
[input | input_list],
[Map.put(map, :start, input.start) | map_list],
[Map.put(map, :end, input.start) | acc]
)
end
else
if map.start >= input[:end] do
expand(input_list, [map | map_list], [input | acc])
else
expand(
[Map.put(input, :start, map[:start]) | input_list],
[map | map_list],
[Map.put(input, :end, map[:start]) | acc]
)
end
end
end
end
end
PART 1
map_data = Fertilizer.expand_seed_to_location(maps)
Enum.map(seeds, &Fertilizer.get_target(&1, map_data)) |> Enum.min()
PART 2
map_data = Fertilizer.expand_seed_to_location(maps)
seeds
|> Enum.chunk_every(2)
|> Enum.flat_map(fn [seed_start, len] -> Fertilizer.get_range(seed_start, len, map_data) end)
|> Enum.min_by(& &1.min)
|> Map.get(:min)