Games: Benchmarking
Mix.install([
{:jason, "~> 1.4"},
{:kino, "~> 0.9", override: true},
{:youtube, github: "brooklinjazz/youtube"},
{:hidden_cell, github: "brooklinjazz/hidden_cell"}
])
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Home Report An Issue BenchmarkingCustom Enum With RecursionGames: Benchmarking
In your existing Games project, you’re going to benchmark your Wordle application.
First, add Benchee to your existing list of dependencies.
You’re going to run benchmarks in your ExUnit test suite. Since benchmarks are usually expensive, you’ll create a custom :benchmark
tag and
exclude this tag from tests in test_helper.exs
.
You should be able to run benchmarks using the --only=benchmark
or the --include=benchmark
flag.
mix test --only=benchmark
Benchmark the Games.Wordle.feedback/2
function you previously created. Refactor your solution and try to optimize its performance.
Commit Your Progress
DockYard Academy now recommends you use the latest Release rather than forking or cloning our repository.
Run git status
to ensure there are no undesirable changes.
Then run the following in your command line from the curriculum
folder to commit your progress.
$ git add .
$ git commit -m "finish Games: Benchmarking exercise"
$ git push
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