Advanced Score Tracker
Mix.install([
{:jason, "~> 1.4"},
{:kino, "~> 0.8.0", override: true},
{:youtube, github: "brooklinjazz/youtube"},
{:hidden_cell, github: "brooklinjazz/hidden_cell"}
])
Navigation
Setup
Ensure you type the ea keyboard shortcut to evaluate all Elixir cells before starting. Alternatively you can evaluate the Elixir cells as you read.
Mastery
Mastery assignments are bonus projects designed to incorporate curriculum concepts at an advanced level. You have complete freedom with how you complete mastery assignments, and may change requirements as you see fit. Each mastery assignment serves as an independent project you may choose to include on your portfolio of projects.
Advanced Score Tracker
Create a new supervised mix project AdvancedScoreTracker.
$ mix new advanced_score_tracker --sup
The AdvancedScoreTracker will use an Agent to create a general purpose score tracker that tracks player score history across multiple different games. The AdvancedScoreTracker Agent should start as part of the application’s supervision tree.
Hint
Consider how you want to store your state, and how to update it. For example, you might consider a map.
state = %{
player1: %{
ping_pong: [0, 20]
},
player2: %{
ping_pong: [0, 20]
rock_paper_scissors: [3, 2]
}
}
Test Cases
Create a full suite of test cases for all of the features described below.
Score
The AdvancedScoreTracker should be able to add a certain number of points given a player name and a game name. A game should start with 0 points by default.
AdvancedScoreTracker.add(:player1, :ping_pong, 10)
AdvancedScoreTracker.add(:player1, :ping_pong, 10)
It should also be able to retrieve the total number of points for the current game when provided the name of the game and the player.
20 = AdvancedScoreTracker.get(:player1, :ping_pong)
New Game
When a game is finished, AdvancedScoreTracker should be able to start a new point total with a default score of 0.
The previous game total should be saved, see the History section below.
AdvancedScoreTracker.new(:player1, :ping_pong)
0 = AdvancedScoreTracker.get(:player1, :ping_pong)
History
Retrieve a history of scores for a player and a game as a list of point totals. The most recent game should be at the start of the list.
Each value should be the total number of points accumulated before calling AdvancedScoreTracker.new/2 to start a new game.
[0, 20] = AdvancedScoreTracker.history(:player1, :ping_pong)
High Score
Find a player’s highest score from their history.
20 = AdvancedScoreTracker.high_score(:player1, :ping_pong)
Find the highest score out of all players for a game.
20 = AdvancedScoreTracker.high_score(:ping_pong)
Create A GitHub Repository
Connect your AdvancedScoreTracker project to a GitHub repository and create a README to describe the purpose of the project and what you learned building it.
Mark As Completed
file_name = Path.basename(Regex.replace(~r/#.+/, __ENV__.file, ""), ".livemd")
save_name =
case Path.basename(__DIR__) do
"reading" -> "advanced_score_tracker_reading"
"exercises" -> "advanced_score_tracker_exercise"
end
progress_path = __DIR__ <> "/../progress.json"
existing_progress = File.read!(progress_path) |> Jason.decode!()
default = Map.get(existing_progress, save_name, false)
form =
Kino.Control.form(
[
completed: input = Kino.Input.checkbox("Mark As Completed", default: default)
],
report_changes: true
)
Task.async(fn ->
for %{data: %{completed: completed}} <- Kino.Control.stream(form) do
File.write!(
progress_path,
Jason.encode!(Map.put(existing_progress, save_name, completed), pretty: true)
)
end
end)
form
Commit Your Progress
Run the following in your command line from the curriculum folder to track and save your progress in a Git commit.
Ensure that you do not already have undesired or unrelated changes by running git status or by checking the source control tab in Visual Studio Code.
$ git checkout -b advanced-score-tracker-exercise
$ git add .
$ git commit -m "finish advanced score tracker exercise"
$ git push origin advanced-score-tracker-exercise
Create a pull request from your advanced-score-tracker-exercise branch to your solutions branch.
Please do not create a pull request to the DockYard Academy repository as this will spam our PR tracker.
DockYard Academy Students Only:
Notify your teacher by including @BrooklinJazz in your PR description to get feedback.
You (or your teacher) may merge your PR into your solutions branch after review.
If you are interested in joining the next academy cohort, sign up here to receive more news when it is available.
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