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Rock Paper Scissors Lizard Spock

rock_paper_scissors_lizard_spock.livemd

Rock Paper Scissors Lizard Spock

Mix.install([
  {:jason, "~> 1.4"},
  {:kino, "~> 0.8.0", override: true},
  {:youtube, github: "brooklinjazz/youtube"},
  {:hidden_cell, github: "brooklinjazz/hidden_cell"}
])

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Rock Paper Scissors Lizard Spock

YouTube.new("https://www.youtube.com/watch?v=_PUEoDYpUyQ")

You’re going to create a Rock Paper Scissors Lizard Spock game. Rock Paper Scissors Lizard Spock is a more complex adaptation of Rock Paper Scissors.

The rules start the same as normal rock paper scissors.

  • Rock beats Scissors.
  • Paper beats Rock.
  • Scissors beats Paper.

Then we add the following extra rules

  • Rock beats Lizard.
  • Lizard beats Spock.
  • Spock beats Scissors.
  • Scissors beats Lizard.
  • Lizard beats Paper.
  • Paper beats Spock.
  • Spock beats Rock.

We’ll represent these choices as atoms :rock, :paper, :scissors, :lizard, :spock.

  1. Create a beats?/2 function which determines if once choice beats another.
RockPaperScissorsLizardSpock.beats?(:rock, :lizard) # true
  1. Create a play/2 function which determines if player 1 or player 2 won the game.
RockPaperScissorsLizardSpock.play(:rock, :lizard) # "Player 1 Wins!"
RockPaperScissorsLizardSpock.play(:lizard, :rock) # "Player 1 Wins!"
RockPaperScissorsLizardSpock.play(:lizard, :lizard) # "Draw!"

Implement the RockPaperScissorsLizardSpock module as documented.

defmodule RockPaperScissorsLizardSpock do
  @moduledoc """
  Rock Paper Scissors Lizard Spock Game
  """

  @doc """
  Returns `true` if the first guess beats the second, and `false` otherwise.

  ## Winning Examples

    iex> RockPaperScissorsLizardSpock.beats?(:rock, :lizard)
    true

    iex> RockPaperScissorsLizardSpock.beats?(:lizard, :rock)
    false

    iex> RockPaperScissorsLizardSpock.beats?(:rock, :rock)
    false
  """
  def beats?(guess1, guess2) do
  end

  @doc """
  Return "Player 1 Wins!", "Player 2 Wins!", or "Draw" depending on which player guess won.

  ## Examples

    iex> RockPaperScissorsLizardSpock.play(:rock, :lizard)
    "Player 1 Wins!"

    iex> RockPaperScissorsLizardSpock.play(:lizard, :rock)
    "Player 2 Wins!"

    iex> RockPaperScissorsLizardSpock.play(:lizard, :lizard)
    "Player 2 Wins!"
  """
  def play(player1, player2) do
  end
end

Mark As Completed

file_name = Path.basename(Regex.replace(~r/#.+/, __ENV__.file, ""), ".livemd")

save_name =
  case Path.basename(__DIR__) do
    "reading" -> "rock_paper_scissors_lizard_spock_reading"
    "exercises" -> "rock_paper_scissors_lizard_spock_exercise"
  end

progress_path = __DIR__ <> "/../progress.json"
existing_progress = File.read!(progress_path) |> Jason.decode!()

default = Map.get(existing_progress, save_name, false)

form =
  Kino.Control.form(
    [
      completed: input = Kino.Input.checkbox("Mark As Completed", default: default)
    ],
    report_changes: true
  )

Task.async(fn ->
  for %{data: %{completed: completed}} <- Kino.Control.stream(form) do
    File.write!(
      progress_path,
      Jason.encode!(Map.put(existing_progress, save_name, completed), pretty: true)
    )
  end
end)

form

Commit Your Progress

Run the following in your command line from the curriculum folder to track and save your progress in a Git commit. Ensure that you do not already have undesired or unrelated changes by running git status or by checking the source control tab in Visual Studio Code.

$ git checkout -b rock-paper-scissors-lizard-spock-exercise
$ git add .
$ git commit -m "finish rock paper scissors lizard spock exercise"
$ git push origin rock-paper-scissors-lizard-spock-exercise

Create a pull request from your rock-paper-scissors-lizard-spock-exercise branch to your solutions branch. Please do not create a pull request to the DockYard Academy repository as this will spam our PR tracker.

DockYard Academy Students Only:

Notify your teacher by including @BrooklinJazz in your PR description to get feedback. You (or your teacher) may merge your PR into your solutions branch after review.

If you are interested in joining the next academy cohort, sign up here to receive more news when it is available.

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