Day 4: Giant Squid
Dependencies
Mix.install(
[
{:aoc_common, github: "rob-brown/AdventOfCode2021"}
],
force: false
)
Part 1
You’re already almost 1.5km (almost a mile) below the surface of the ocean, already so deep that you can’t see any sunlight. What you can see, however, is a giant squid that has attached itself to the outside of your submarine.
Maybe it wants to play bingo?
Bingo is played on a set of boards each consisting of a 5x5 grid of numbers. Numbers are chosen at random, and the chosen number is marked on all boards on which it appears. (Numbers may not appear on all boards.) If all numbers in any row or any column of a board are marked, that board wins. (Diagonals don’t count.)
The submarine has a bingo subsystem to help passengers (currently, you and the giant squid) pass the time. It automatically generates a random order in which to draw numbers and a random set of boards (your puzzle input). For example:
7,4,9,5,11,17,23,2,0,14,21,24,10,16,13,6,15,25,12,22,18,20,8,19,3,26,1
22 13 17 11 0
8 2 23 4 24
21 9 14 16 7
6 10 3 18 5
1 12 20 15 19
3 15 0 2 22
9 18 13 17 5
19 8 7 25 23
20 11 10 24 4
14 21 16 12 6
14 21 17 24 4
10 16 15 9 19
18 8 23 26 20
22 11 13 6 5
2 0 12 3 7
After the first five numbers are drawn (7
, 4
, 9
, 5
, and 11
), there are no winners, but the boards are marked as follows (shown here adjacent to each other to save space):
22 13 17 11 0 3 15 0 2 22 14 21 17 24 4
8 2 23 4 24 9 18 13 17 5 10 16 15 9 19
21 9 14 16 7 19 8 7 25 23 18 8 23 26 20
6 10 3 18 5 20 11 10 24 4 22 11 13 6 5
1 12 20 15 19 14 21 16 12 6 2 0 12 3 7
After the next six numbers are drawn (17
, 23
, 2
, 0
, 14
, and 21
), there are still no winners:
22 13 17 11 0 3 15 0 2 22 14 21 17 24 4
8 2 23 4 24 9 18 13 17 5 10 16 15 9 19
21 9 14 16 7 19 8 7 25 23 18 8 23 26 20
6 10 3 18 5 20 11 10 24 4 22 11 13 6 5
1 12 20 15 19 14 21 16 12 6 2 0 12 3 7
Finally, 24
is drawn:
22 13 17 11 0 3 15 0 2 22 14 21 17 24 4
8 2 23 4 24 9 18 13 17 5 10 16 15 9 19
21 9 14 16 7 19 8 7 25 23 18 8 23 26 20
6 10 3 18 5 20 11 10 24 4 22 11 13 6 5
1 12 20 15 19 14 21 16 12 6 2 0 12 3 7
At this point, the third board wins because it has at least one complete row or column of marked numbers (in this case, the entire top row is marked: 14 21 17 24 4
).
The score of the winning board can now be calculated. Start by finding the sum of all unmarked numbers on that board; in this case, the sum is 188
. Then, multiply that sum by the number that was just called when the board won, 24, to get the final score, 188 * 24 = 4512
.
To guarantee victory against the giant squid, figure out which board will win first. What will your final score be if you choose that board?
input_path = IO.gets("Input File: ") |> String.trim() |> Path.expand(__DIR__)
defmodule Bingo do
defstruct [:numbers, :marks]
def new(string) do
lines = string |> String.split("\n") |> Enum.with_index()
numbers =
for {l, y} <- lines do
numbers =
l
|> String.split(" ", trim: true)
|> Enum.map(&String.to_integer/1)
|> Enum.with_index()
for {n, x} <- numbers do
{n, {x, y}}
end
end
|> List.flatten()
|> Map.new()
%__MODULE__{numbers: numbers, marks: MapSet.new()}
end
def mark(board, number) do
case board.numbers[number] do
nil ->
board
point ->
%__MODULE__{board | marks: MapSet.put(board.marks, point)}
end
end
def bingo?(board) do
row_bingo?(board) || column_bingo?(board)
end
defp row_bingo?(board) do
Enum.any?(0..4, fn y ->
Enum.all?(0..4, fn x ->
{x, y} in board.marks
end)
end)
end
defp column_bingo?(board) do
Enum.any?(0..4, fn x ->
Enum.all?(0..4, fn y ->
{x, y} in board.marks
end)
end)
end
def sum_of_unmarked_numbers(board) do
for {n, point} <- board.numbers do
if point in board.marks do
0
else
n
end
end
|> Enum.sum()
end
def to_string(board) do
board.numbers
|> Enum.sort_by(fn {_n, {x, y}} -> {y, x} end)
|> Enum.map(fn {n, point} ->
string = n |> Kernel.to_string() |> String.pad_leading(2)
color =
if point in board.marks do
IO.ANSI.green()
else
IO.ANSI.red()
end
IO.iodata_to_binary([color, string, IO.ANSI.reset()])
end)
|> Enum.chunk_every(5)
|> Enum.each(fn numbers ->
numbers |> Enum.join("\t") |> IO.puts()
end)
end
end
defmodule Part1 do
use AocCommon
def run(path) do
[numbers | boards] = path |> Input.raw() |> String.split("\n\n")
numbers = numbers |> String.split(",") |> Enum.map(&String.to_integer/1)
boards = boards |> Enum.map(&Bingo.new/1)
find_winner(numbers, boards)
end
defp find_winner([number | rest], boards) do
boards = Enum.map(boards, &Bingo.mark(&1, number))
case Enum.filter(boards, &Bingo.bingo?/1) do
[winner] ->
Bingo.sum_of_unmarked_numbers(winner) * number
[] ->
find_winner(rest, boards)
end
end
end
Part1.run(input_path)
Part 2
On the other hand, it might be wise to try a different strategy: let the giant squid win.
You aren’t sure how many bingo boards a giant squid could play at once, so rather than waste time counting its arms, the safe thing to do is to figure out which board will win last and choose that one. That way, no matter which boards it picks, it will win for sure.
In the above example, the second board is the last to win, which happens after 13 is eventually called and its middle column is completely marked. If you were to keep playing until this point, the second board would have a sum of unmarked numbers equal to 148 for a final score of 148 * 13 = 1924.
Figure out which board will win last. Once it wins, what would its final score be?
defmodule Part2 do
use AocCommon
def run(path) do
[numbers | boards] = path |> Input.raw() |> String.split("\n\n")
numbers = numbers |> String.split(",") |> Enum.map(&String.to_integer/1)
boards = boards |> Enum.map(&Bingo.new/1)
find_loser(numbers, boards)
end
defp find_loser([number | rest], boards) do
new_boards = Enum.map(boards, &Bingo.mark(&1, number))
case Enum.reject(new_boards, &Bingo.bingo?/1) do
[] ->
[loser] = Enum.reject(boards, &Bingo.bingo?/1)
loser = Bingo.mark(loser, number)
Bingo.sum_of_unmarked_numbers(loser) * number
_ ->
find_loser(rest, new_boards)
end
end
end
Part2.run(input_path)
Test
ExUnit.start(autorun: false)
defmodule Day4Tests do
use ExUnit.Case, async: true
setup do
[path: Path.expand("input.txt", __DIR__)]
end
test "part1", %{path: path} do
assert Part1.run(path) == 58_412
end
test "part2", %{path: path} do
assert Part2.run(path) == 10_030
end
end
ExUnit.run()