aoc 2019 day 7
Setup
Mix.install([{:kino, "~> 0.5.1"}])
input = Kino.Input.textarea("")
init_state =
input
|> Kino.Input.read()
|> String.split(",", trim: true)
|> Enum.map(&String.to_integer/1)
|> Enum.with_index()
|> Map.new(fn {v, k} -> {k, v} end)
Computer
defmodule Computer.Operator do
defstruct [:params, :op_code]
def new(instruction) do
op_code = rem(instruction, 100)
params = get_parameters(instruction)
%__MODULE__{
op_code: op_code(op_code),
params: params
}
end
defp get_parameters(instruction) do
{
instruction |> div(100) |> rem(10),
instruction |> div(1_000) |> rem(10)
}
end
defp op_code(1), do: :add
defp op_code(2), do: :mul
defp op_code(3), do: :read
defp op_code(4), do: :print
defp op_code(5), do: :jump_neq
defp op_code(6), do: :jump_eq
defp op_code(7), do: :comp_lt
defp op_code(8), do: :comp_eq
defp op_code(99), do: :halt
end
defmodule Computer.State do
@inc_mode 1
@addr_mode 0
defstruct state: %{}, inputs: [], outputs: [], pointer: 0
def new(data: %__MODULE__{state: map, inputs: prev_inputs, pointer: pointer}, inputs: inputs),
do: %__MODULE__{state: map, inputs: prev_inputs ++ inputs, pointer: pointer}
def new(data: map, inputs: inputs) do
%__MODULE__{state: map, inputs: inputs}
end
def get_instruction(%__MODULE__{state: map, pointer: pointer}), do: map[pointer]
def get_value(%__MODULE__{state: map}, position, @inc_mode), do: map[position]
def get_value(%__MODULE__{state: map}, position, @addr_mode), do: map[map[position]]
def put_value(%__MODULE__{state: map} = s, position, value),
do: %{s | state: Map.put(map, map[position], value)}
def append_output(state, output), do: %{state | outputs: [output | state.outputs]}
def move_pointer(state, next_ptr), do: %{state | pointer: next_ptr}
def pop_input(%__MODULE__{inputs: [input | rest]} = state), do: {input, %{state | inputs: rest}}
def put_inputs(state, inputs), do: %{state | inputs: state.inputs ++ inputs}
end
defmodule Computer do
alias Computer.{State, Operator}
def init_state(data, inputs \\ []) do
State.new(data: data, inputs: inputs)
end
def process(state, inputs) do
State.new(data: state, inputs: inputs)
|> compute_until_output()
end
def compute(state) do
State.get_instruction(state)
|> Operator.new()
|> case do
%Operator{op_code: :halt} ->
state
op ->
move_operation(op, state)
|> compute()
end
end
def compute_until_output(state) do
State.get_instruction(state)
|> Operator.new()
|> case do
%Operator{op_code: :halt} ->
{state, :halt}
op ->
move_operation(op, state)
|> case do
%State{outputs: outputs} = res_state when outputs != [] ->
{res_state, outputs}
state ->
compute_until_output(state)
end
end
end
defp move_operation(%Operator{op_code: op_code, params: {p1, p2}}, state)
when op_code in [:add, :mul] do
v1 = State.get_value(state, state.pointer + 1, p1)
v2 = State.get_value(state, state.pointer + 2, p2)
res = calc(op_code).(v1, v2)
next_pointer = state.pointer + 4
State.put_value(state, state.pointer + 3, res)
|> State.move_pointer(next_pointer)
end
defp move_operation(%Operator{op_code: :read}, state) do
{input, state} = State.pop_input(state)
next_pointer = state.pointer + 2
State.put_value(state, state.pointer + 1, input)
|> State.move_pointer(next_pointer)
end
defp move_operation(%Operator{op_code: :print, params: {p1, _}}, state) do
output = State.get_value(state, state.pointer + 1, p1)
next_pointer = state.pointer + 2
State.append_output(state, output)
|> State.move_pointer(next_pointer)
end
defp move_operation(%Operator{op_code: :jump_neq, params: {p1, p2}}, state) do
predicate = State.get_value(state, state.pointer + 1, p1)
goto = State.get_value(state, state.pointer + 2, p2)
next_pointer = if predicate != 0, do: goto, else: state.pointer + 3
State.move_pointer(state, next_pointer)
end
defp move_operation(%Operator{op_code: :jump_eq, params: {p1, p2}}, state) do
predicate = State.get_value(state, state.pointer + 1, p1)
goto = State.get_value(state, state.pointer + 2, p2)
next_pointer = if predicate == 0, do: goto, else: state.pointer + 3
State.move_pointer(state, next_pointer)
end
defp move_operation(%Operator{op_code: :comp_lt, params: {p1, p2}}, state) do
v1 = State.get_value(state, state.pointer + 1, p1)
v2 = State.get_value(state, state.pointer + 2, p2)
value = if v1 < v2, do: 1, else: 0
next_pointer = state.pointer + 4
State.put_value(state, state.pointer + 3, value)
|> State.move_pointer(next_pointer)
end
defp move_operation(%Operator{op_code: :comp_eq, params: {p1, p2}}, state) do
v1 = State.get_value(state, state.pointer + 1, p1)
v2 = State.get_value(state, state.pointer + 2, p2)
value = if v1 == v2, do: 1, else: 0
next_pointer = state.pointer + 4
State.put_value(state, state.pointer + 3, value)
|> State.move_pointer(next_pointer)
end
defp calc(:add), do: &Kernel.+/2
defp calc(:mul), do: &Kernel.*/2
end
Part 1
defmodule Part1.Solver do
def solve(init_data) do
permute(0..4)
|> Enum.map(fn phases ->
phases
|> Enum.reduce(init_data, fn phase, state ->
output = state |> Map.get(:outputs, [0]) |> List.first()
Computer.init_state(init_data, [phase, output])
|> Computer.compute()
end)
end)
|> Enum.max()
end
def permute(range) do
permute(Enum.to_list(range), Range.size(range), [], [])
end
defp permute([], _len, acc, total), do: [acc | total]
defp permute(list, len, acc, total) do
for i <- 0..(len - 1), reduce: total do
tt ->
{n, rest} = List.pop_at(list, i)
permute(rest, len - 1, [n | acc], tt)
end
end
end
Part1.Solver.solve(init_state)
Part 2
defmodule Part2.Solver do
def solve(init_data) do
permute(5..9)
|> Enum.map(fn phases ->
computer_map = for p <- phases, into: %{}, do: {p, Computer.init_state(init_data, [p])}
phases
|> Stream.cycle()
# |> Enum.take(300)
|> Enum.reduce_while({computer_map, [0]}, fn
phase, {cpt_map, :halt} ->
{:halt, cpt_map[List.last(phases)].outputs |> List.first()}
phase, {cpt_map, outputs} ->
state = cpt_map[phase]
{state, outputs} = Computer.process(state, outputs)
{:cont, {cpt_map |> Map.put(phase, state), outputs}}
end)
end)
|> Enum.max()
end
def permute(range) do
permute(Enum.to_list(range), Range.size(range), [], [])
end
defp permute([], _len, acc, total), do: [acc | total]
defp permute(list, len, acc, total) do
for i <- 0..(len - 1), reduce: total do
tt ->
{n, rest} = List.pop_at(list, i)
permute(rest, len - 1, [n | acc], tt)
end
end
end
Part2.Solver.solve(init_state)